Gramazio Kohler Research
Open Positions
The Digital in Architecture II HS21
Augmented Realities - Worldmaking 3
The Digital in Architecture I FS21
The Digital in Architecture II HS20
MAS DFAB: Rapid Clay Formations (Brunnen)
The Digital in Architecture I FS20
MAS DFAB: Rapid Clay Formations (Rio)
The Digital in Architecture II HS19
Robotic Landscapes III
MAS DFAB: Up Sticks
Seminar Week AS19
The Digital in Architecture FS19
Seminar Week SS19
The Digital in Architecture II HS18
Robotic Landscapes II
MAS DFAB: Rapid Clay Formations
Zero-Waste Geometry
Seminar Week AS18
ROB|ARCH 2018 Workshop
MAS DFAB: Gradual Assemblies
The Digital in Architecture FS18
Robotic Landscapes I
Malleable Voxels
MAS DFAB: minijammed
Seminar Week
MAS DFAB: Brick Labyrinth
MAS DFAB: Robotic Pavilion
Force-Adaptive Wire Cutting
Spatial Extrusions 2
Spatial Extrusions
Graded Structures 2
Graded Structures
Robotic Wire Cutting Summerschool
Spatial Wire Cutting
Extruded Structures
Remote Material Deposition Installation
Remote Material Deposition
Depth Modulations 2
Design of Robotic Fabricated High Rises 2
Depth Modulations
Complex Timber Structures 2
Complex Timber Structures 1
Robotic Metal Aggregations
Shifted Frames 2
Design of Robotic Fabricated High Rises 1
Shifted Frames 1
Spatial Aggregations 2
Spatial Aggregations 1
Robotic Clay Molding
The Fragile Structure 2
The Fragile Structure 1
Procedural Landscapes 2
Procedural Landscapes 1
Seminar Week
The Interlocking 2
The Interlocking 1
The Sequential Structure 2
The Sequential Structure 1
Explicit Bricks
The Programmed Column 2
The Programmed Column 1
Open Air Theater
Voxels 2
Voxels 1
The Opening 2
The Opening 1
The Sequential Wall 2
The Sequential Wall 1
The Foam
The Resolution Wall
Construction Hoarding
The Dissolved Wall
Domoterra Lounge
The Perforated Wall 2
The Perforated Wall 1
The Programmed Wall
The Oblique Hole

Seminar Week, ETH Zurich, 2021
We are witnessing a surge in developments in the field of Augmented Reality. While Architecture remains a physical discipline, augmented realities allow us to explore and experience design proposals and help us to control advanced digital fabrication processes on-site. Technologies have become much more accessible. During the Seminar Week, students learned how to create augmented virtual environments on a smartphone using Unity. Animation, materiality, cinematics, user interfaces and interaction further enhance the immersive quality of the virtual worlds.

During the 3-day intense workshop, 16 students from the Bachelor of Architecture were introduced to the Unity Engine, its possibilities and developed their own unique AR applications for Android Smartphones.

Gramazio Kohler Research, ETH Zurich

Collaborators: Daniela Mitterberger (project lead), Evgenia Angelaki

Lectures by: Dr. Romana Rust (Gramazio Kohler Research), Fabio Scotto, Dr. Timothy Sandy (, Mathias Helmreich (Gramazio Kohler Research)

Support: Foteini Salveridou, Dr. Michael Kraus

Students: Jos Auf der Maur, Lars Niklas Ludes, Gabriel von Schinckel, Dominik Vogel, Sarah Bradila, Lars Langhans, Maxime Huysman,Samuel Stöckli, Justus-Alexander Rumpf, Lillianne Amlinger, Xu Sining, Nis Salewski, Jonathan Titschack, Lalie Bays, Carel Samuel Nguy-yi Boum Bitjél, Maximilian Pixner

Sponsor: Oppo Switzerland
Copyright 2016, Gramazio Kohler Research, ETH Zurich, Switzerland
Gramazio Kohler Research
Chair of Architecture and Digital Fabrication
ETH Zürich HIB E 43
Stefano-Franscini Platz 1 / CH-8093 Zurich

+41 44 633 49 06
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