3.7. Mesh

Meshes in Grasshopper

A Mesh is a collection of quadrilaterals (quads) and triangles that represents a surface or solid geometry.

This section discusses the structure of a mesh object, which includes vertices, edges, and faces.

Anatomy of a Mesh

Is a collection of points which are grouped into polygons. To create a mesh we need a list of vertices and a system of grouping those vertices into faces.

Vertices

Vertices

Is a list of points that is ordered sequentially [0,1,2,3].

Vertices list

Edges

Lines connecting any two consecutive vertices in a face.

Edges

Faces

Is an ordered list of three or four vertices.

Faces

Vectors in a Mesh

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