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IRoP: Interactive Robotic Plastering, 2021
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Augmented interactive design and fabrication system for on-site robotic plastering
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Interactive Robotic Plastering (IRoP) is a system enabling designers and skilled workers to engage intuitively with an in-situ robotic plastering process. The research combines interactive design tools, an augmented reality interface, and a robotic spraying system. Plastering is a complex process relying on tacit knowledge and craftsmanship, making it difficult to simulate and automate. Our system utilizes a controller-based interaction system to enable diverse users to interactively create articulated plasterwork in situ. A customizable computational toolset converts human intentions into robotic motions while respecting robotic and material constraints. To accomplish this, we developed an interactive computational model to translate the data from a motion-tracking system into robotic trajectories using design and editing tools and an audio-visual guidance system for in-situ projection. We then built a full-scale demonstrator in a remote, abandoned industry building over a period of three weeks within the framework of the MAS postgraduate design studio in 2021.
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Credits:
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Gramazio Kohler Research, ETH Zurich
Collaborators: Daniela Mitterberger (project lead), Selen Ercan Jenny (project lead), Petrus Aejmelaeus-Lindström, Ena Lloret-Fritschi, Lauren Vasey, Eliott Sounigo, Ping-Hsun Tsai, David Jenny
MAS students: Evgenia Angelaki, Liya Sunny Anthraper, Pascal Bach, Yen-Fen Chan, Wei-Ting Chen, Wei Chengyuan, Ilaria Giacomini, Simon Grifoen, Guillaume Jami, Eleni Kitani, Artemis Maneka, Beril Önalan, Foteini Salveridou, Priyank Soni, Ko Tsuruta, Carlos Wilkening Selected experts: Philippe Fleischmann, Andreas Reusser, Tobias Hartmann, and Michael Lyrenmann Industry partner: Eberhard Unternehmungen and Giovanni Russo AG
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